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Myriad Frontiers

Concept Art and idea based on future gaming.
Portrait illustrations based on the concept that we will soon live in a world where gamers will be able to connect to internet streamed game systems using cybernetics and control their digital environments in real time. Users would have a small set of surgical implant modifications. These modifications would allow them to connect to the gaming domain at any time. There would be multiple games to choose from, each with vast amounts of choice regarding gameplay. The game platforms would be constantly transmitted over the internet and/or other broadcast mechanisms. Gamers would possess heightened perceptions via their mods which would give them the ability to tap into an array of alternative existences. Pressure sensitive body suits would also enhance physical interaction within gameplay allowing users to physically interact with other digital avatars, creatures and habitats.
Optional layers of engagement would grant gamers the opportunity to encounter either a fully immersive experience, or alternatively, exist in a more augmented reality. If the gamer’s preference was a fully immersive experience, they would be rendered motionless and be in a sleep-like state in the real world. Those that choose the augmented reality gaming experience would interact with digital gameplay in waking reality. Gamers could have both experiences within the same game play at different times, where they would encounter multiple challenges and levels in which they could achieve a set of outlined goals and gain digital mods or tokens. All modes of gameplay would give gamers the opportunity to unlock vast layers of functionality and help them build and progress. 

 Gamers are simply known as, ‘Myriad’.
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Myriad Frontiers
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